John Heidemann / Papers / Advances in Network Simulation

Advances in Network Simulation
Lee Breslau, Deborah Estrin, Kevin Fall, Sally Floyd, John Heidemann, Ahmed Helmy, Polly Huang, Steven McCanne, Kannan Varadhan, Ya Xu and Haobo Yu
USC/Information Sciences Institute

Citation

Lee Breslau, Deborah Estrin, Kevin Fall, Sally Floyd, John Heidemann, Ahmed Helmy, Polly Huang, Steven McCanne, Kannan Varadhan, Ya Xu and Haobo Yu. Advances in Network Simulation. IEEE Computer. 33, 5 (May 2000), 59–67. [PDF] [alt PDF]

Abstract

The Internet’s rapid growth has spurred development of new protocols and algorithms to meet changing operational requirements– such as security, multicast transport, mobile networking, policy management, and quality-of-service support. Development and evaluation of these operational tools requires answering many design questions. % Despite their value, custom simulators, wide-area test-beds, and small-scale lab evaluations all have drawbacks. Because they use real code, experiments run in testbeds or labs automatically capture important details that might be missed in a simulation. However, building testbeds and labs is expensive, reconfiguring and sharing them is difficult, and they are relatively inflexible. % In the current paradigm, directly comparable data would be available only if designers implemented all competing mechanisms within every simulator. % The Virtual InterNetwork Testbed (VINT) project, detailed and explained in this article, provides improved simulation tools for network researchers to use in the design and deployment of new wide-area Internet protocols.

Bibtex Citation

@article{Breslau00a,
  author = {Breslau, Lee and Estrin, Deborah and Fall, Kevin and Floyd, Sally and Heidemann, John and Helmy, Ahmed and Huang, Polly and McCanne, Steven and Varadhan, Kannan and Xu, Ya and Yu, Haobo},
  title = {Advances in Network Simulation},
  journal = {IEEE Computer},
  year = {2000},
  sortdate = {2000-05-01},
  volume = {33},
  number = {5},
  month = may,
  pages = {59--67},
  jlocation = {johnh: folder: vint},
  alturl = {http://dlib.computer.org/co/books/co2000/pdf/r5059.pdf},
  url = {https://ant.isi.edu/%7ejohnh/PAPERS/Breslau00a.html},
  pdfurl = {https://ant.isi.edu/%7ejohnh/PAPERS/Breslau00a.pdf},
  note = {Expanded version available as USC TR 99-702b
                           at \url{https://ant.isi.edu/%7ejohnh/PAPERS/Bajaj99a.html}},
  copyrightholder = {IEEE},
  copyrightterms = {
  	Personal use of this material is permitted.  However,
  	permission to reprint/republish this material for advertising
  	or promotional purposes or for creating new collective works
          for resale or redistribution to servers or lists,
  	or to reuse any copyrighted component of this work in other works
  	must be obtained from the IEEE.
  },
  myorganization = {USC/Information Sciences Institute},
  project = {ant, vint},
  jsubject = {network_simulation}
}

Copyright

Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.
Copyright © by John Heidemann