Virtual Environments for Training
Photos courtesy of K. Gallaway
The Virtual Environments for Training project is a collaboration between the
Center for Advanced Research in Technology for Education (CARTE),
Lockheed AI Center and USC Behavioral Technology
Laboratories developing training systems that integrate virtual reality
and intelligent tutoring technologies. Training takes place within a virtual
environment, using tracked head-mounted displays and input devices such as 3D
mice and data gloves.
Training materials developed using VET typically incorporate
simulated devices that respond to actions performed by the
user, such as pressing buttons and turning dials. Trainees
learn to perform
operations and maintenace tasks by practicing those tasks
on the virtual devices.
USC / ISI is developing a pedagogical agent called Steve
(Soar
Training Expert for Virtual Environments) that supports the
learning process. Steve agents can demonstrate skills to students,
answer student questions, watch the students as they perform the
tasks, and give advice if the students run into difficulties.
Multiple Steve agents can inhabit a virtual environment, along
with multiple students. This helps make it possible to train
students on team tasks.
Steve pointing out a power light to the student
Shots of STEVE in Action
Latest Version of Software
If you have the right password, you can obtain
a copy of Steve.
Team Members
Lewis Johnson, PI
Jeff Rickel
Marcus Thiebaux
Richard Angros
Sponsor
Relevant Publications
Survey of Work on Animated Pedagogical Agents
- W.L. Johnson, J.W. Rickel, and J.C. Lester.
Animated Pedagogical Agents: Face-to-Face Interaction in Interactive
Learning Environments. International Journal of
Artificial Intelligence in Education 11:47-78, 2000.
PostScript or
PDF
- Johnson, W.L., Pedagogical
Agents, invited paper at the International Conference on Computers
in Education. Also to appear in the Italian AI Society Magazine.
Brief Overview of Steve's Capabilities
- Rickel, J., & Johnson, W.L.,
STEVE: A Pedagogical Agent for Virtual Reality (video),
in Proceedings of the Second International
Conference on Autonomous Agents, May 1998.
PostScript or
PDF
Book Chapters and Journal Papers on Steve
- Rickel, J., & Johnson, W.L.,
Task-Oriented Collaboration with Embodied Agents in Virtual Worlds.
In J. Cassell, J. Sullivan, and S. Prevost (Eds.),
Embodied Conversational Agents. Boston: MIT Press, 2000.
PDF
- Rickel, J., & Johnson, W.L.,
Animated Agents for Procedural Training in Virtual Reality:
Perception, Cognition, and Motor Control.
Applied Artificial Intelligence 13:343-382, 1999.
PostScript or
PDF
- Johnson, W.L., Rickel, J., Stiles, R., & Munro, A.,
Integrating Pedagogical Agents into Virtual
Environments, Presence: Teleoperators and Virtual Environments
7(6):523-546, December 1998.
PostScript or
PDF
Conference Papers on Steve
- Rickel, J., & Johnson, W.L.,
Virtual Humans for Team Training in Virtual Reality,
in Proceedings of the Ninth International Conference on AI in
Education, pp. 578-585, July 1999, IOS Press.
(Received Best Paper award.)
PostScript or
PDF
- Rickel, J., & Johnson, W.L.,
Intelligent Tutoring in Virtual Reality: A Preliminary Report,
in Proceedings of the Eighth World Conference on AI in Education,
pp. 294-301, August 1997, IOS Press.
PostScript or
PDF
- Rickel, J., & Johnson, W.L.,
Integrating Pedagogical Capabilities in a
Virtual Environment Agent, in Proceedings of the First
International Conference on Autonomous Agents, pp. 30-38, February 1997.
Research on Authoring Steve by Demonstration
- Angros, R., Johnson, W.L., & Rickel, J.,
Agents that Learn to Instruct,
AAAI 1997 Fall Symposium Series: Intelligent Tutoring
Systems Authoring Tools, Technical Report FS-97-01,
November 1997, AAAI Press.
- Angros, Richard Harrington, Jr.,
Learning What to Instruct: Acquiring Knowledge from Demonstrations and
Focussed Experimentation,
PhD thesis, University of Southern California, 2000.
Relevant Prior Publications
- Johnson, W.L.,
Pedagogical Agents in Virtual
Learning Environments,
Proceedings of the International Conference on Computers and
Education, 1995.
- Johnson, W.L.,
Plan Recognition in a Situational Context, in
M. Bauer, ed., Working Notes of the 1995 IJCAI Workshop on the
Next Generation of Plan Recognition Systems.
- Hill, R.W & Johnson, W.L.,
Situated Plan Attribution,
Journal of Artificial Intelligence in Education
vol. 6, no. 1, pp. 35-66, 1995.
- Mankin, E.,
Computers learn to match wits with humans, USC Chronicle,
Feb. 26, 1996.
-
Rickel, J.,
An intelligent tutoring framework for task-oriented domains.
In Proc. International Conference on Intelligent
Tutoring Systems, Montreal, Canada, pp. 109-115, June 1988.
This project is fun!
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