Java Agent Switch Values: In standard VRML, -1 means off, and 0 means the first choice. _main_switch -1 : agent off 0 : agent on __shoulder_switch -1 : left|right arm off 0 : left|right arm on _collar_switch -1 : trek collar off 0 : trek collar on __sleeveband_switch -1 : left|right trek sleeveband off 0 : left|right one trek sleeveband 1 : left|right two trek sleevebands 2 : left|right captain sleevebands (not implemented) _trek_badge_switch -1 : trek badge off 0 : trek badge on defaults: _main_switch = 0 __shoulder_switch = 0 _collar_switch = -1 __sleeveband_switch = -1 _trek_badge_switch = -1 Vista Agent Switch Values: Switches are redefined using an empty shape as choice 0. _main_switch 0 : agent off 1 : agent on __shoulder_switch 0 : left|right arm off 1 : left|right arm on _collar_switch 0 : trek collar off 1 : trek collar on __sleeveband_switch 0 : left|right trek sleeveband off 1 : left|right one trek sleeveband 2 : left|right two trek sleevebands 3 : left|right captain sleevebands (not implemented) _trek_badge_switch 0 : trek badge off 1 : trek badge on defaults: _main_switch = 1 __shoulder_switch = 1 _collar_switch = 0 __sleeveband_switch = 0 _trek_badge_switch = 0 Vista Tscript Command: "vrSetVRMLField all whichChild SFInt32 "