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[ns] A UDP vs TCP question
Okay, the one-way TCP agents derived from tcp.h and FullTcp make
necessary adjustments for the TCP/IP header overhead of 40 bytes, by
adding in tcpip_base_hdr_size_ at an appropriate point.
Why doesn't UDP do this?
(And wouldn't it be cleaner if this header overhead was handled in
one place in agent.cc via callbacks, a shim or something?)
thanks,
L.
<[email protected]>PGP<http://www.ee.surrey.ac.uk/Personal/L.Wood/>