/*
 * Copyright (c) 1991,1993 Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *	This product includes software developed by the Computer Systems
 *	Engineering Group at Lawrence Berkeley Laboratory.
 * 4. Neither the name of the University nor of the Laboratory may be used
 *    to endorse or promote products derived from this software without
 *    specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * @(#) $Header: /nfs/jade/faber/CVSROOT//acc-ns/nam/state.h,v 1.1.1.2 1998/06/26 18:29:05 faber Exp $ (LBL)
 */

#ifndef nam_state_h
#define nam_state_h

struct StateInfo {
	double time;		// time animated object was created
	long offset;		// trace file offset (point when object
				// was created)
};

struct StateItem {
	double time;		// time user wants to rewind to
	StateInfo si;		// contains earliest time (and corresponding
				// file offset) needed to correctly
				// restore animation state to time 'time'
};

class State {
 protected:
	State(int);
 public:
	static void init(int);
	static inline State* instance() { return (instance_); }
	void get(double, StateInfo&);
	void set(double, StateInfo&);
	void setTimes(double, double);
	double next();
 private:
	int cnt_;
	int size_;
	static State* instance_;
	StateItem *states;
};

#endif
